B4i compilation process has been rewritten from scratch based on Apple's latest methodology. All native libraries were rebuilt and most external dependencies were updated with latest versions.
B4i libraries are now compiled as xcframeworks and are compatible with iOS arm64, x86 simulator and arm64 simulator. The new build-chain works properly with Swift frameworks, assuming that the needed Objective C headers are available.
Added support for Xcode 26 and iOS 26.
Added support for ARM based Macs.
#Macro attribute. Defined in B4XMainPage or Main modules. Format: <type>, <name>, <link>. Type can be Title or After Save. More to come in the future.
Added new command line options for the IDE:
-INI=<ini file path> - allows running the IDE with an alternative INI file. Note that that standard INI file is stored under: C:\Users\<user name>\AppData\Roaming\Anywhere Software\b4i\b4xV5.ini
-INI_<property key here>=<property value>
修正
Builder fix to codesign requiring password.
B4i (iOS) v8.902025年5月15日
機能
Updated internal libraries:
iCore v8.90.
iAdMob v4.10.
XUI Views v2.66.
B4XCollections v1.15.
BCTextEngine v1.96.
Mac builder has been updated to v9.20.
Added new internal keywords: Initialized and NotInitialized.
#CustomBuildAction arguments have been expanded with environment variables and other variables (%PROJECT%, %B4X%, %JAVABIN%, %PROJECT_NAME% and %ADDITIONAL%).
B4XCollections: Added new helper methods: EmptyList, EmptyMap, MergeMaps, MergeLists, CreateList, CopyOnWriteMap and CopyOnWriteList.
Build server options: Using Apple Configurator is now mandatory with local builder and the 32 bit option has been removed.
修正
Installation process for full deployments and rapid deployments has been fixed to work with iOS 18.