Eyeshot Professional 2022

最小フレームレートとプログレッシブ描画を追加
2月 11, 2022
新バージョン

機能

  • Geometric kernel / UI separation (stage I) - In this stage, Eyeshot entities were separated by their UI representation. A lot of code has been moved to Geometry assembly and it is recommended to access it from Entity.Primitive property.
  • Minimum Framerate and Progressive Drawing - Eyeshot can now load and spin geometry of any complexity removing small objects and adding them back progressively once the end-user stops moving. This process ends when the model drawing is completed and prevents any UI block during geometry navigation.
  • New transparency in Assembly Edit mode - Old transparency was affected by the alpha saturation issue with huge assemblies. In Eyeshot 2022, inactive assembly components use an impressive flat alpha blending.
  • Histogram UI element - Introduced to display FEM mesh element quality, the Histogram UI element can now be used for customer application-specific needs.
  • Contour Offset - Improved offset robustness of planar open/closed contours that contain lines/arcs only.
  • Region Booleans - Improved booleans robustness of planar regions.
  • Redesigned Licensing - The Unlock() call has been moved to LicenseManager class.
  • New Installer - Added a new MSI-based installer with code samples located in the installation Bin folder. Setup files are now considerably smaller.
  • Added support for Microsoft Visual Studio 2022 and Microsoft Windows 11.
  • New Samples
    • Sketcher - Demonstrates how to use the 2D constraint solver from UI, including sketch extrude and assembly navigation to specific component/BRep.
Eyeshot Professional

Eyeshot Pro(英語版)

ポリゴンモデリング、製図、点群などのCAD機能を.NETアプリケーションに追加

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