Polygon Cruncher v15.02

Released: Dec 18, 2024

v15.02 での更新項目

機能

Polygon Cruncher StandAlone

  • Support for 4K monitors and changing the size of interface elements according to the resolution of the current monitor.

Polygon Cruncher

  • Integration of normals baking and ambient occlusion options in the batch optimization module.
  • Improved progressive optimization mode for better balance when optimizing objects with very different numbers of points.
  • Better optimization performance when symmetry is present in UVs in Preserve UVs or Protect UVs mode.

3D

  • UDSZ / USDC file support.
  • Support for Blender 4.0 files as well as improved support for earlier versions.
  • Support for E57 (point cloud) format.
  • Gltf: support for Draco compression.
  • Gltf: the format benefits from improved compliance with the standard (export of bounding boxes, use of buffer views for texture export, etc.).
  • Generate occlusion textures in the baking tool.
  • Occlusion map display.
  • New, easier-to-read selection display method.
  • Improved performance.
  • Option not to resize normal maps in viewer preferences.
  • Display frequency (FPS).

Images

  • Support for many new formats (webp, flif, srw, rwl...).

3D

  • Import: check validity of matrices on import (sketchup).

不具合の修正

3D

  • Fix: texture display disabled when displaying normal maps.
  • Fix: potential crash on plugin startup (lightwave, 3dsMax, Maya).
  • Fix: object merging makes hidden objects reappear.
  • Fix: show/hide materials from material panel.