Eyeshot Fem のリリース
Released: Mar 6, 2026
2026 での更新項目
機能
- Selective Clipping through Entity.Clippable property.
- OpenGL 3.3 - Better support of modern GPUs.
- Surface.Project(Curve) method - Curve to surface projection along a direction.
- Brep and Solid ExtrudeRemoveThrough() methods.
- Added ReadE57 class.
- WorkUnit class refactoring to use the Task-based Asynchronous Pattern with new async APIs. The WorkUnit infrastructure has been refactored to use the Task-based Asynchronous Pattern (TAP), removing the dependency on BackgroundWorker. Long-running...
Released: Sep 22, 2025
2025.3.457 での更新項目
機能
- Added Brep.ExtrudeRemovethrough() and Brep.ExtrudeRemoveThroughPattern() methods.
- Added Surface.Project(ICurve) method for projecting a curve onto a Surface.
- Added TESSELLATED_SOLID mesh support in ReadSTEP class.
- AttributeReference.SynchronizeAttributes() now also updates the Billboard property.
- Added RevolveAdd(), RevolveRemove(), RevolveAsBrep() accepting the Interval parameter.
- ToolBarButtonList now implements IEnumerable in WinForms.
不具合の修正
- Fixed Viewport.AdjustNearAndFarPlanes() method...
Released: Sep 4, 2025
2025.3 での更新項目
機能
- Added ReadE57 class preview - The E57 file format is a compact, vendor-neutral format for storing point clouds, images, and metadata produced by 3D imaging systems, such as laser scanners.
- Faster curve offset.
- Added corner spherical fillets and triangular chamfers.
- Improved FindSimilar class.
- Improved Sketch solver speed by solving only local constraints.
- Added vertical (DIMTAD) and horizontal (DIMJUST) text justifications for LinearDim.
- Added import of XClip property in ReadAutodesk class...
Released: May 29, 2025
2025.2 での更新項目
機能
- Added Shaded VectorView (replaces RasterView). This makes raster views dimensionable and with consistent line weight.
- Improved ScaleBar UI element.
- Improved Blink debugging tool.
- Improved Solidifier class.
- IFace.ConvertToBrep() family of methods.
- Improved Authentication tool.
Released: Mar 12, 2025
2025 での更新項目
機能
- Assembly Mates - Mates create geometric relationships between assembly components. As you add mates, you define the components' allowable directions of linear or rotational motion. You can move a component within its degrees of freedom, visualizing the assembly's behavior.
- Section View - In the section view of a part or assembly document, the model is displayed as if cut by planes and faces that you specify to show its internal construction.
- Blink Debugging Tool - An advanced standalone...
Released: Sep 20, 2024
2024.3 での更新項目
機能
- Added support for material texture rotation to Surface and Brep.Face classes.
- Removed tolerance parameter from ICurve.Offset() methods.
- Improved Surface and BRep filleting.
- Improved Surface.Gordon() method.
- Added the Rebuild() method to Curve and Surface classes.
- Added keepTessellation parameter to most of the clone and copy methods to improve geometry duplication performance.
- Added Offset() method to PolyRegion2D class.
- Added print all sheets in a Drawing feature.
- Added support for Intel ARC...
Released: Jun 13, 2024
2024.2 での更新項目
機能
- Fully refactored ReadSTEP class.
- Restored "Customize Design Control" option at design-time for WinForms projects.
- Added IFace.GetTightBBox() family of methods.
- Added Isolate feature when the Minimum Frame Rate feature is disabled.
- Added Curve/Surface tessellation by angle only.
- ScaleBar UI element preview.
- Added Project Converter and License Information from Visual Studio extension and contextual menus.
- Added turntable, focal length and gradient background to all architectural code samples...
Released: Mar 20, 2024
2024 での更新項目
機能
- FEM Modal Analysis.
- PrintSimulationMesh entity.
- MultiFastMesh entity.
- Animation for Finite Element Analysis results.
- ReadGLTF and WriteGLTF classes.
- Improved Label drawing.
- Thread-safe Read/WriteSTEP classes.
- SketchManager class removal in favor of SketchEntity.Edit() method.
- IFC entities removal in favor of Entity.IfcProperties property.
- Refactored ReadIFC class based on XBIM.
- Material at Brep face level.
- Extensive use of NuGet packages in core product assemblies.
Released: Nov 5, 2023
2023.3 build 630 での更新項目
機能
- Improved Brep.TransformBy() method.
- Improved glTF material metallic roughness settings.
- Added missing RenderContext.MakeCurrent() method call in Workspace.UseShaders property setter.
- Added Solid hatch drawing with stencil buffer.
- Opened back CollisionDetection.PrepareDataForCollision() method.
- Restored planar face loops sorting during STEP import.
- Added action list in NET 6 designer for WPF.
- Closed WorkSpace.SuspendUpdate(), Workspace.UpdateWorkspace(), Viewport.UpdateWorkspace() methods...
Released: Sep 29, 2023
2023.3 での更新項目
機能
- PrintSimulationMesh entity preview.
- MultiFastMesh entity preview.
- FEM Modal Analysis preview.
- Animation for Finite Element Analysis results.
- Geometrical selection in assemblySelectionType.Leaf mode.
- WriteGLTF class preview.
- Toolbar background, padding and margin.
- Read/write face/edge tags in STEP import/export.
- Brep.Edge.IsTangent() method.