Eyeshot Ultimate (英語版)
.NETアプリケーションにCAD機能を追加できます。
- 解像度に左右されないWPFのUI要素
- オブジェクトの頂点、エッジ、面を選択できるようにする選択フィルター
- MRIとCTスキャンから3D形状を復元
リリースノート: PrintSimulationMesh entity. MultiFastMesh entity. Animation for Finite Element Analysis results. ReadGLTF and WriteGLTF classes. Improved Label drawing. Thread-safe Read/WriteSTEP classes. SketchManager class removal in favor of SketchEntity.Edit() method ... 続きを読む この製品についてさらに結果を表示します。
リリースノート: Improved Brep.TransformBy() method. Improved glTF material metallic roughness settings. Added missing RenderContext.MakeCurrent() method call in Workspace.UseShaders property setter. Added Solid hatch drawing with stencil buffer. Opened back ... 続きを読む
リリースノート: PrintSimulationMesh entity preview. MultiFastMesh entity preview. FEM Modal Analysis preview. Animation for Finite Element Analysis results. Geometrical selection in assemblySelectionType.Leaf mode. WriteGLTF class preview. Toolbar background, padding and ... 続きを読む
リリースノート: PrintSimulationMesh entity. MultiFastMesh entity. Animation for Finite Element Analysis results. ReadGLTF and WriteGLTF classes. Improved Label drawing. Thread-safe Read/WriteSTEP classes. SketchManager class removal in favor of SketchEntity.Edit() method ... 続きを読む この製品についてさらに結果を表示します。
リリースノート: Improved Brep.TransformBy() method. Improved glTF material metallic roughness settings. Added missing RenderContext.MakeCurrent() method call in Workspace.UseShaders property setter. Added Solid hatch drawing with stencil buffer. Opened back ... 続きを読む
リリースノート: PrintSimulationMesh entity preview. MultiFastMesh entity preview. FEM Modal Analysis preview. Animation for Finite Element Analysis results. Geometrical selection in assemblySelectionType.Leaf mode. WriteGLTF class preview. Toolbar background, padding and ... 続きを読む
リリースノート: FEM Modal Analysis. PrintSimulationMesh entity. MultiFastMesh entity. Animation for Finite Element Analysis results. ReadGLTF and WriteGLTF classes. Improved Label drawing. Thread-safe Read/WriteSTEP classes. SketchManager class removal in favor of ... 続きを読む この製品についてさらに結果を表示します。
リリースノート: Improved Brep.TransformBy() method. Improved glTF material metallic roughness settings. Added missing RenderContext.MakeCurrent() method call in Workspace.UseShaders property setter. Added Solid hatch drawing with stencil buffer. Opened back ... 続きを読む
リリースノート: PrintSimulationMesh entity preview. MultiFastMesh entity preview. FEM Modal Analysis preview. Animation for Finite Element Analysis results. Geometrical selection in assemblySelectionType.Leaf mode. WriteGLTF class preview. Toolbar background, padding and ... 続きを読む